NOTE: I made this on a game that includes the altered sprites from the Miranda Class (In the thread called 'Help with Importing ships'), I am not sure if it works without those altered sprite files.

//*********************************************************************************************************
Open 'fed_warpinA' (C:\Program Files\Activision\Star Trek Armada II Fleet Operations 3.0\Data\odf\system) and find:


	//Expansion 2
	"fed_storage_dockZ",			 1,7, -1,  0,
	"fed_antares_yardZ",			 1,7, -1,  0,
	"fed_mandril",					 4,0, -1,  0,
	"fed_outpostZ_DDWW",			 1,7, -1,  0,
	"fed_platform_torpedo",			 2,7, -1,  0,
	"fed_platform_pulse",			 2,7, -1,  0,
	"fed_eraudi_yardZ",				 1,7, -1,  0,
	"fed_storage_dockZ",			 1,8, -1,  0,
	"fed_outpostZ_DDWW",			 1,8, -1,  0,
	"fed_platform_torpedo",			 2,8, -1,  0,
	"fed_platform_pulse",			 2,8, -1,  0,

replace it with:

	//Expansion 2
	"fed_storage_dockZ",			 1,7, -1,  0,
	"fed_antares_yardZ",			 1,7, -1,  0,
	"all_alliedrepair",				 1,7,  1,  0,
	"fed_mandril",					 4,0, -1,  0,
	"fed_outpostZ_DDWW",			 1,7, -1,  0,
	"fed_platform_torpedo",			 2,7, -1,  0,
	"fed_platform_pulse",			 2,7, -1,  0,
	"fed_eraudi_yardZ",				 1,7, -1,  0,
	"all_alliedrepair",				 1,7,  1,  0,
	"fed_storage_dockZ",			 1,8, -1,  0,
	"fed_outpostZ_DDWW",			 1,8, -1,  0,
	"fed_platform_torpedo",			 2,8, -1,  0,
	"fed_platform_pulse",			 2,8, -1,  0,
	"fed_commandZ",			 1,0, -1,  0,